Underworld: NWN2 Persistent World

Persistent world module based on the Underworld movies theme.
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 PLACEABLES

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Velkyn



Number of posts: 16
Registration date: 2007-03-30

PostSubject: PLACEABLES   Mon Jul 30, 2007 10:12 am

There are quite a few placeables in the works, many of which are just extractions from existing NWN2 ones. All placeables will be fully tintable (again, once the tint map confusion is figured on my end). there are many things ranging from statues, bridges, columns and various other pieces. Once I get the mapping done I'll put up a few shots to let you have a look-see.
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Velkyn



Number of posts: 16
Registration date: 2007-03-30

PostSubject: Re: PLACEABLES   Sun Feb 17, 2008 9:45 pm

** UPDATE **

Just letting anyone who reads know, I have finally gotten the walkmesh mystery figured out. It took some help from Obsidian and scouring across the 'net for any info about it (which was for the most part non existant) but I managed to get it,

In the coming time I'll be posting some shots of various placeables we are looking to add into our world and perhaps gathering some feedback as to either their appearances or even what their functions should/could be.

-Velkyn
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